Then "Tran'Rek", accept "Gadgetzan Water Survey" "Wastewander Justice" and "Water Pouch Bounty"
Now you need to go into Thousand Needles, to shimmering flats at the Mirage Raceway and turn everything in there. You'll have a couple of back-n-forth quests to do there. Accept "Keeping Pace", then turn it in to Zamek, then pick up the plans in the gnomish building afte Zamek makes a distraction. Come back, turn in "Safety First", skip the follow-up, then grind to step 2.
Turn in "Stoley's Debt", accept "Stoley's Shipment"
The top floor of this three-floor building has the rum.
Andre is at the middle of this area, in the little triangle-log area.After all of this is done, hearth to gadget and turn quests in, get follow ups
Use the widget in the pool of water here, you don't need to fight the mobs that spawn, just run away. Turn it in in gadget on your way to step 8
Caliph wanders around and it might take you awhile to find him, but you should see him before More Wastewander Justice is done.
After both are done, hearth and turn in. If your hearth isn't up, run. Then go to Feralas and start circuit 1.